Posted on

Methods of Madness

Well my experiments with HUD’s have more or less convinced me that it’s a lot of trouble to get them to work the way I want. Still some progress has been made, but the amount of changes needed to the core console are significant.

The custom Bots per side seems to be easily doable. However I may not just have one option pere side but rather let each player select their type of bots at game start. Still debating this though as it does not lead to any gameplay advantages.

The immediate need however seems to be the player security so I can start hosting paid tournaments. However I’m thinking of having the tournament tool be a seperate entity that just tracks who is playing and who should play next and who won. And that way all the money transactions will be carried out by one object that can be shut off when not in use.

Anyway should get some more in world time shortly..